Tuesday, April 10, 2012

Republique





Was happy to help Camoflaj with some pitch work imagery
for their Kickstarter project that was launched today: Click !

If you're a fan of Stealth Games, Small Studios, iOS games, Awesome things:
Their game Republique looks to have great potential, I can't wait to see more !

This was a last minute, one day job, unlike anything I had done before and I have to say it was nice to dip into new territory. It's rough around the edges, and I'd probably done things a bit differently if I had had more time; but it's always interesting and enriching to see the results of a limited palette.

Smart Objects made the work mostly worry free and allowed me the ability to design in perspective on the fly using a handful of free-to-use textures and a first for me, a fair amount of my own photographic reference.

Don't miss the updates on my sketchblog !

Friday, April 6, 2012

Halo 4 Wraparound


A concept of mine from my time with Microsoft's 343 Industries was just released on Halo Waypoint, and though it's a relatively simple painting I'm proud of what it accomplished and what I learned from it.

The image was an experiment with Photoshop CS5 Extended's 3D capabilities and is actually composed of a dozen or so instances of an unrelated, re-purposed 3D asset created for the game by Senior Environment Artist Chris Lewis. The details are a compilation of Custom Shapes created for the project by the Art Director Kenneth Scott.

See the Halo Waypoint blog post here: Click !

It's been exciting to see more and more released about the game, really can't wait to play it ! Good luck guys, miss ya !